![]() Costing at 125 munitions per unit, they can be a hefty unit to have, especially if it gets destroyed before being detonated to the intended targets. They have their own special production structure - Bunker for the Wehrmacht, and the Munitions Halftrack (Campaign) or the Funkwagen 'Vampire' Halftrack (Skirmish/Multiplayer) for the Panzer Elite. On rare occasion, they can upgrade in offense or defense abilities, similar to Panzer Elite units. They are the fastest when run in a straight line, and would be too late for anyone unless they are destroyed. Because of their extremely diminutive size and low profile, they can be easily missed by Anti-tank fire and slow ordnance such as mortar fire and artillery shells. As such, they are high-priority targets and must be destroyed or else, suffer heavy casualties done by a single Goliath. These can turn the tide against the Allies if used to ambush or in conjunction with other German forces. ![]() Armed with a small, yet powerful 60-kilogram charge, one of these is enough to destroy an M4 Sherman or heavily damage its hull, kill a few dozen soldiers in a tight formation or demolish a vital installation. This small bomb is capable of terrorizing Allied forces.
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